[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 19 01:47:49 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32092

Patrick Rudolph <patrick1804 at web.de> changed:

           What    |Removed                     |Added
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                 CC|                            |patrick1804 at web.de

--- Comment #8 from Patrick Rudolph <patrick1804 at web.de> 2012-11-19 01:47:49 CST ---
using +relay I found the last wined3d call goes to 
0086:Call
wined3d.wined3d_texture_create_2d(0019def0,00000020,00000020,00000001,00000200,00000000,00000000,15b11fd0,7e447eb8,15b11fd8)
ret=7e437135

using +d3d_texture I found this:
warn:d3d_texture:texture_init (0x63cfc850) : Texture cannot be created with a
format of WINED3DFMT_UNKNOWN.
warn:d3d_texture:wined3d_texture_create_2d Failed to initialize texture,
returning 0x8876086c.

As this is the last log entry before the rendering-process exits, this may be
the root cause.

It attemps to display a tooltip, which sometimes work for me.

Tested on wine1.5.17 with sw.tor1.5.

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