[Bug 32254] New: 3DMark Vantage crashes on start up
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 19 18:18:09 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32254
Bug #: 32254
Summary: 3DMark Vantage crashes on start up
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs at winehq.org
ReportedBy: t.artem at mailcity.com
Classification: Unclassified
In Wine 1.5.17 3DMark Vantage crashes on start up.
(sorry for pasting a debug log but it's quite short)
$ winedbg 3DMarkVantage.exe
WineDbg starting on pid 0025
0x7b85d5a3 start_process+0x53 in kernel32: movl %edi,0x4(%esp)
Wine-dbg>cont
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396}
could be created for context 0x17
fixme:win:EnumDisplayDevicesW ((null),0,0x33f71c,0x00000000), stub!
fixme:process:WTSGetActiveConsoleSessionId stub
fixme:wtsapi:WTSQueryUserToken 0 0xc3da88
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x3371bc,0x00000000), stub!
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d10core:d3d10_device_ClearState iface 0x1aaa58 stub!
fixme:d3d10core:d3d10_device_VSSetConstantBuffers iface 0x1aaa58, start_slot 0,
buffer_count 14, buffers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_PSSetConstantBuffers iface 0x1aaa58, start_slot 0,
buffer_count 14, buffers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_GSSetConstantBuffers iface 0x1aaa58, start_slot 0,
buffer_count 14, buffers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_VSSetSamplers iface 0x1aaa58, start_slot 0,
sampler_count 16, samplers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_PSSetSamplers iface 0x1aaa58, start_slot 0,
sampler_count 16, samplers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_GSSetSamplers iface 0x1aaa58, start_slot 0,
sampler_count 16, samplers 0x3ede548 stub!
fixme:d3d10core:d3d10_device_VSSetShaderResources iface 0x1aaa58, start_slot 0,
view_count 128, views 0x3ede548 stub!
fixme:d3d10core:d3d10_device_PSSetShaderResources iface 0x1aaa58, start_slot 0,
view_count 128, views 0x3ede548 stub!
fixme:d3d10core:d3d10_device_GSSetShaderResources iface 0x1aaa58, start_slot 0,
view_count 128, views 0x3ede548 stub!
fixme:d3d10core:d3d10_device_OMSetRenderTargets iface 0x1aaa58,
render_target_view_count 8, render_target_views 0x3ede548, depth_stencil_view
(nil)
fixme:d3d10core:d3d10_device_SOSetTargets iface 0x1aaa58, target_count 4,
targets 0x3ede548, offsets 0x3ede508 stub!
fixme:d3d10core:d3d10_device_SetPredication iface 0x1aaa58, predicate (nil),
value 0 stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x337344,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x19fe28, desc 0x337948 stub!
Unhandled exception: C++ exception(object = 0x00337884, type = 0x03b3b0d8) in
32-bit code (0x7b83a282).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b83a282 ESP:003377cc EBP:00337830 EFLAGS:00200283( - -- I S - - -C)
EAX:7b826ead EBX:7b89c5f0 ECX:19930520 EDX:003377ec
ESI:e06d7363 EDI:00000001
Stack dump:
0x003377cc: 0033785c 0000000c 03a3753c e06d7363
0x003377dc: 00000001 00000000 7b83a282 00000003
0x003377ec: 19930520 00337884 03b3b0d8 00337838
0x003377fc: 00000000 0000000f 7ccdbe10 7ccd3cff
0x0033780c: 780517fc 03f99cc8 00000000 00000000
0x0033781c: 00337814 00337818 7b83a23a 00000000
Backtrace:
=>0 0x7b83a282 RaiseException+0x52() in kernel32 (0x00337830)
1 0x78ac7819 in msvcr100 (+0x27818) (0x00337868)
0x7b83a282 RaiseException+0x52 in kernel32: subl $4,%esp
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