[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 21 00:43:01 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32092

--- Comment #9 from Patrick Rudolph <patrick1804 at web.de> 2012-11-21 00:43:01 CST ---
The problem is located in the background-process.
'trace:seh:raise_exception code=c0000094 flags=0 addr=0x874f69 ip=00874f69
tid=007b'
This signal (INT_DIVIDE_BY_ZERO) terminates the background-process.
This leaves the rendering-process in an undefined state, it executes
CreateTexture(..., D3DFMT_UNKNOWN) and then idles until it receives new
instructions, which will never happen again.

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