[Bug 32273] New: Might and Magic Heroes VI displays character polygons poorly.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 22 17:21:21 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32273

             Bug #: 32273
           Summary: Might and Magic Heroes VI displays character polygons
                    poorly.
           Product: Wine
           Version: 1.5.17
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: xvachon at gmail.com
    Classification: Unclassified


Might and Magic Heroes VI displays the character polygons poorly. This hinders
gameplay, because you see only part of your characters on the map or on the
battlefield. A screenshot of the paladin character in the main menu is attached
as an example.

This looks similar to a wine bug for The Witcher, see
http://bugs.winehq.org/show_bug.cgi?id=12771#c18 and comment 19, the screenshot
attached by Kevin Meyer. This does not seem to be a duplicate however, as the
original bug describes a bunch of graphic issues specific to The Witcher.

Nvidia 310.19
Arch Linux X64
Wine 1.5.17
Overrides d3dx9_36, d3dx9_43, vcrun2008

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