[Bug 32291] New: Red Alert 3 Uprising fails to render characters

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 25 16:37:12 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32291

             Bug #: 32291
           Summary: Red Alert 3 Uprising fails to render characters
           Product: Wine
           Version: 1.5.18
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: galanom at gmail.com
    Classification: Unclassified


Hi,

I try to play Red Alert 3 Uprising with current wine 1.5.18, Gentoo, kernel
3.7-rc6 and nouveau drivers in an rather old hardware in a laptop (nVidia
NVS160M)

I experience a bug very similar to Bug ID 19412 (that is, characters are not
rendered) but:

1)
I am using RA3: Uprising and not plain RA3

2)
I get
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glGetTexImage @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2214
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2382

The relevant symbol is glGetTexImage and glTexSubImage2D and not
glCompressedTexImage2DARB as is in the other bug.

The error code is GL_INVALID_ENUM (500) and not GL_INVALID_VALUE (501)

Thank you

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