[Bug 32058] Guild Wars 2 launcher freezes/hangs (unable to launch game)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 26 23:37:08 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32058

--- Comment #12 from x.egam.wodahs.x at gmail.com 2012-11-26 23:37:08 CST ---
Hi Alexandre,

I would like to thank you once again for taking the time to look into this, as
well as for your suggestion in Comment 11. It looks like you have identified
the problem. I performed all the tests above using Unity, but after reading
that comment I discovered that (if I use -dx9single) it actually works for me
in Gnome Shell!

Therefore, it seems that the issue is not in Wine, but rather something to do
with Unity, or with something in my Unity setup (possibly the window
manager/compositor, as you mentioned)

For future reference, I would like to note a couple new findings from the
additional testing I've done, but at this point please feel free to close this
bug as Invalid or whatever you think is best.

---

In Unity, it turns out that the issue seems to be more of a repainting issue
than anything else. In the "locked up" window (I thought it was frozen, but
actually it just wasn't repainting it seems) I blindly clicked on where the
password field should be, typed my password, hit enter, and blindly clicked on
where the "Play" button should be. The launcher still never repainted but sure
enough the game launched. Also, finding where to click was made slightly easier
by the fact that my mouse cursor actually did change even though the launcher
itself didn't repaint.

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