[Bug 32312] SNES9x crashes when non-48kHz DirectSound audio output is selected

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 29 08:38:42 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32312

--- Comment #3 from Mark K <markk at clara.co.uk> 2012-11-29 08:38:42 CST ---
Created attachment 42668
  --> http://bugs.winehq.org/attachment.cgi?id=42668
+dsound log (bzip2-compressed)

+dsound log for running SNES9x, loading a ROM image, changing to 48kHz
DirectSound output, letting sound play for a short while, then changing to
32kHz and getting crash.

Last few lines before the crash are:
trace:dsound:primarybuffer_create Created primary buffer at 0x1394b8
trace:dsound:primarybuffer_create
(formattag=0xfffe,chans=2,samplerate=48000,bytespersec=384000,blockalign=8,bitspersamp=32,cbSize=22)
trace:dsound:PrimaryBufferImpl_AddRef (0x1394b8) ref was 0
trace:dsound:PrimaryBufferImpl_SetFormat (0x1394b8,0x32dea8)
trace:dsound:primarybuffer_SetFormat (0x177e10,0x32dea8)
trace:dsound:primarybuffer_SetFormat
(formattag=0x0001,chans=2,samplerate=32000,bytespersec=128000,blockalign=4,bitspersamp=16,cbSize=0)
trace:dsound:PrimaryBufferImpl_GetFormat (0x1394b8,0x32debc,18,(nil))
wine: Unhandled page fault on read access to 0x00000000 at address 0x5e2bbf
(thread 0009), starting debugger...

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