[Bug 31557] Guild Wars 2 screenshots look bad

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 2 11:01:14 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31557

--- Comment #11 from sl1pkn07 <sl1pkn07 at gmail.com> 2012-10-02 11:01:14 CDT ---
(In reply to comment #10)
> Well, I remembered that I needed to do these tests, so I kept taking
> screenshots.  But I forgot to switch Wine versions.  And I didn't compile any
> other wine versions, with or without patches.  And I suddenly realized it was
> getting late and I needed to go to sleep or I would be late for work in the
> morning.
> 
> However, I did remember one thing that has some relevance:
> 
> With Wine 1.5.9, patched with raw3.patch, awesomium.patch, and the fix for raw
> input being bound to a box, screenshots worked.  So it isn't related to that
> 1000ms delay from the raw input bounding box fix; or at least, not entirely.
> 
> (In reply to comment #9)
> > (In reply to comment #8)
> > > (In reply to comment #4)
> > > > i agree. have this issue in 1.5.14. in 1.5.13 works
> > > 
> > > Please run a regression test:
> > > http://wiki.winehq.org/RegressionTesting
> > 
> > in 1.5.14 compiled by POL works. but compile myself (with awesomium patch)
> > fails
> > 
> > i wait the "official" POL release. i think related by newer lib"graphiclibrary"
> > used in my distro (archlinux), the POL wine build in ubuntu (older libs)
> 
> Does PlayOn* use any different settings in winecfg (maybe overridden DLLs or
> something) or different registry keys?  Maybe the regressed library is being
> overridden by the prefix created by PlayOn*
> 
> I'm going to (assuming I don't get drawn in to the game again) install GW2
> through PlayOnLinux and do some comparisons, myself.  Maybe that will help
> narrow down where the issue lies.

in my knowledge, only change settings in winecfg if install game (new
instalation), or when update scritps (see latest game script changes in
http://www.playonlinux.com/es/app-1126-Guild_Wars_2.html)

POL don't have autoupdate installation script, the changes between installation
script change with by hand (add dlls override, add shorcuts, add executable
flags, etc). the wine version manager only change the version of wine use the
game.the build wine is a normal compilation, but if necessary include patch to
fix something (in case of GW2, in 1.5.13 add awesomium patch
(PlayOnLinux-wine-1.5.13-GuildWars2))

i use -prefix=/home/"user"/.PlayOnLinux/wine/1.5.14-GuildWars2_custom
--enable-win64 to add in POL wine manager

in my compilation add this awesomium patch
(http://bugs.winehq.org/attachment.cgi?id=36923)... result dont work bazar
(awesomium related) and the screenshot like first attachment

the "official" wine 1.5.14 (without awesomium patch) built by POL the
screenshot works (the bazar fails)

my system is archlinux64 + testing repos

greetings

sorry my english

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