[Bug 31860] Guild Wars 2: Raw input is broken

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 3 02:34:12 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31860

--- Comment #6 from voidcastr <voidcastr at gmail.com> 2012-10-03 02:34:12 CDT ---
(In reply to comment #5)
> > Are you _sure_? What is the output of
> >     wine --version
> > ?
> sworddragon at ubuntu:~$ wine --version
> wine-1.5.14
Damn.

> > - if you experience the limit on _every_ attempt of turning the camera
> It happens on every try (even the first one).
Then, most likely, you do not experience the issue described and fixed in
http://bugs.winehq.org/show_bug.cgi?id=31702
The problem in there was basically a throttling of the activation of XInput2,
which is -- among other things -- responsible for suppressing the cursor
movement in certain circumstances. This throttling (avoiding subsequent
activations within 1000ms) was applied in unnecessary cases.

To me, it seems like XI2 does not get activated at all for you... i.e. the
invisible mouse cursor hits the edge of the screen when turning, instead of
remaining in place.

Are you familiar with compiling wine from source? If so, we could check the
above theory.

> > - what window manager you are using
> Openbox 3.5.0
I guess that's not a widespread one among GW2 players. If it is somehow related
to the problem, this might explain why nobody else reported the issue. To
either confirm or refute Openbox being the cause, you could thy another WM...
say xfwm.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list