[Bug 31442] Guild Wars 2 freezes on text input fields
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Oct 3 05:24:01 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31442
--- Comment #29 from voidcastr <voidcastr at gmail.com> 2012-10-03 05:24:01 CDT ---
The latter point led me to the assumption that the thread is indeed NOT
crashing but just waiting forever while not even failing after a timeout. This
might be the case because there simply IS no finite timeout. This, in turn,
might be related to calls to
NTDLL_wait_for_multiple_objects
or
NtWaitForMultipleObjects
with timeout=(nil), which can be observed in the backtrace in comment #25
Though, this is just a guess. I don't know the semantics of the above
functions' parameters and whether or not passing a nil timeout to them is
discouraged, i.e. might cause lock situations.
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