[Bug 31442] Guild Wars 2 freezes on text input fields

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 8 05:29:41 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31442

--- Comment #42 from Henri Verbeet <hverbeet at gmail.com> 2012-10-08 05:29:41 CDT ---
(In reply to comment #41)
> From here, I kind of lose track of what's happening exactly. What I know for

What essentially happens is that we send the message to the server, and then
wait for the reply. The server posts the message to the message queue of the
thread that created the window in question. (I.e., info->dest_tid.) The
destination thread is then supposed to retrieve the message from its message
queue (typically this involves PeekMessage() or GetMessage()) and send a reply.

It would certainly be good to understand how all that works, but it's probably
not where the problem is in this case. What you want to figure out is what
thread the message gets sent to, and what that thread is doing at that point.
I.e., why it's not processing the message.

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