[Bug 31914] Recorded frames are in reversed order

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 10 13:14:45 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31914

--- Comment #9 from Ralf <thedesti at yahoo.com> 2012-10-10 13:14:45 CDT ---
(In reply to comment #7)
> Created attachment 42055 [details]
> glc patch
> 
> Glc doesn't take the current framebuffer binding into account, it's mildly
> surprising this works for anything at all. Applying the attached patch to glc
> should fix it, although it's not quite a proper patch. For example, it should
> check if FBOs are available before calling FBO functions, and the current
> framebuffer binding isn't the only GL state that can break glc. At the very
> least there's also various GL_PACK_* state and the pixel pack buffer binding to
> take into account. I'll leave those issues as an exercise for the glc
> maintainers.



Thank you for the patch.

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