[Bug 23045] Far Cry 2: unexpected exiting of application

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 20 04:36:27 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=23045

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |REOPENED
                 CC|                            |gyebro69 at gmail.com
         Resolution|ABANDONED                   |
     Ever Confirmed|0                           |1

--- Comment #16 from GyB <gyebro69 at gmail.com> 2012-10-20 04:36:27 CDT ---
I reopen this bug as I'm observing the same problem with the GOG.com version of
Far Cry 2. When I start a new single-player game, the game runs fine for a
short period, but it quits unexpectedly within 1-2 minutes. No backtrace is
generated.

'winetricks secur32' or denying connections to locate.madserver.net via
/etc/hosts makes the problem go away.
It seems this server is responsible for in-game advertising in certain games.

When using native secur32.dll, the game doesn't make connections to
locate.madserver.net at all, only to gconnect.ubi.com. It periodically sends 76
bytes long tcp packets to gconnect.ubi.com. There are no incoming packets from
ubi.com

With the built-in secur32 the game indeed uses SSL/TLS and it communicates with
locate.madserver.net until it crashes. I can attach the wireshark dump if
someone is interested.

Fedora 17 x86
openssl-1.0.0j-2.fc17.i686
gnutls-2.12.17-1.fc17.i686

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