[Bug 32039] New: Ankh hangs on start with built-in msvcp71
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Oct 23 02:22:28 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=32039
Bug #: 32039
Summary: Ankh hangs on start with built-in msvcp71
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_12202.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Classification: Unclassified
At least 2 games in the Ankh series that I can test have the reported problem
(Ankh and Ankh 2:Heart of Osiris). Ankh 3 behaves a little differently because
it crashes with an 'unhandled stack overflow' when using the built-in msvcp71.
These games come with native msvcp71,msvcr71 installed in the game directory,
and they start fine when using the native ones.
When msvcp71=builtin, the game (Ankh) hangs forever on start with high CPU
usage.
Ankh.exe and wineserver together are constantly hogging the CPU, but nothing
happens.
Terminal output:
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f5a0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f3f0 1 C) semi-stub
err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6
err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6
Mscodescan reports that
./Ankh.exe imports following stub symbols:
msvcr71:__security_error_handler
./OgreMain.dll imports following stub symbols:
msvcr71:__security_error_handler
./OgreGUIRenderer.dll imports following stub symbols:
msvcr71:__security_error_handler
...
wine-1.5.15-249-g8392a85
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