[Bug 32107] Steam overlay corruption (+TF2?)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 31 19:07:30 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=32107

--- Comment #6 from Frozen Fox <FinalCrisisSX at Hotmail.com> 2012-10-31 19:07:30 CDT ---
(In reply to comment #5)
> (In reply to comment #4)
> > (In reply to comment #3)
> > > You could try to make SwapBuffers DECLSPEC_HOTPATCH and see if it helps.
> > 
> > I'm sorry, I don't understand what you are asking me to do. What I thought you
> > meant doesn't appear to be so. Please elaborate?
> 
> You'll want to change:
> dlls/gdi32/opengl.c:BOOL WINAPI SwapBuffers( HDC hdc )
> 
> to:
> dlls/gdi32/opengl.c:BOOL WINAPI DECLSPEC_HOTPATCH SwapBuffers( HDC hdc )
> 
> then recompile

Patched and compiled successfully, tried on both wine 1.5.13 and 1.5.16 (I have
other quirks on versions after 14ish that I am trying to get worked out and
reported :p).. it doesn't help. Corruption still occurs. Although it did seem
to make the overlay work more smoothly.. but that could just be my imagination.
The overlay just automatically closed itself after opening it, after some
variable period of time, then corrupted after a little while too. It did take a
little more work to get the corruption to show up (opening and closing the
thing, moving some windows around, etc) than usual, but that is probably
coincidental.

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