[Bug 12771] Multiple graphic problems in "The Witcher"

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 1 05:06:59 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=12771

Leffe <leffeman at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |leffeman at gmail.com

--- Comment #47 from Leffe <leffeman at gmail.com> 2012-09-01 05:06:59 CDT ---
The shader associated with the circle under the characters is
System/Scripts/decalhang_bmask.bfx, replacing it with
System/Scripts/decal_shadow.bfx makes a circle show up.  The shader when
loaded:

trace:d3d_shader:shader_trace_init vs_2_0
trace:d3d_shader:shader_trace_init // ...
trace:d3d_shader:shader_trace_init // ...
trace:d3d_shader:shader_trace_init def c0 = 1.000000, 0.000000, 0.000000,
0.000000
trace:d3d_shader:shader_dump_decl_usage dcl_position0 v0
trace:d3d_shader:shader_dump_decl_usage dcl_texture1 v1
trace:d3d_shader:shader_trace_init dp4 oPos.x, v0, c12
trace:d3d_shader:shader_trace_init dp4 oPos.y, v0, c13
trace:d3d_shader:shader_trace_init dp4 oPos.z, v0, c14
trace:d3d_shader:shader_trace_init dp4 oPos.w, v0, c15
trace:d3d_shader:shader_trace_init dp4 oFog, v0, c6
trace:d3d_shader:shader_trace_init mov oT0.xy, v1
trace:d3d_shader:shader_trace_init mov oT1.xy, v1
trace:d3d_shader:shader_trace_init mov oT2.xy, v1
trace:d3d_shader:shader_trace_init mov oT3.xy, v1
trace:d3d_shader:shader_trace_init mov oD0, c0.x

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list