[Bug 31595] Unreal Tournament 3 crashes on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 5 14:03:47 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31595

--- Comment #13 from Andrew Eikum <aeikum at codeweavers.com> 2012-09-05 14:03:47 CDT ---
Yeah, that's enough.

When I installed UT3, I let it install the MS Runtime and PhysX, but canceled
the DirectX installer and the other installer (I've forgotten what it was, but
I'm pretty sure I canceled it). I can't imagine that those are causing your
problem, though.

Unfortunately, I am running out of ideas. It's interesting that you did get it
to work once. I suspect it's some kind of build or library incompatibility.
This looks a lot like Bug 29431, where you get dsound crashes in strange
places. But unfortunately, setting those compiler flags didn't fix it for you.

I'm starting to get out of my bounds of knowledge here... Does your computer
have a stack size limit set? What does 'ulimit -s' output? On my computer, I
get 8192.

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