[Bug 31644] New: glMapBufferRange is extremely slow while playing Resident Evil 5 ( happens only on nvidia binary driver )

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 8 13:25:51 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31644

             Bug #: 31644
           Summary: glMapBufferRange is extremely slow while playing
                    Resident Evil 5 ( happens only on nvidia binary driver
                    )
           Product: Wine
           Version: 1.5.12
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: tizbac2 at gmail.com
    Classification: Unclassified


Calls to glMapBufferRange are extremely slow on nvidia drivers with resident
evil 5, if this should be reported to nvidia instead just close it

over 90% of frame time is taken by glMapBufferRange

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list