[Bug 31702] New: Mouselook (raw input) is bound to a box every other click in Guild Wars 2

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 13 21:01:18 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31702

             Bug #: 31702
           Summary: Mouselook (raw input) is bound to a box every other
                    click in Guild Wars 2
           Product: Wine
           Version: unspecified
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: user32
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: valczir.darkvein at gmail.com
    Classification: Unclassified


The below description was copied from a comment by voidcastr on another,
somewhat related bug - I feel like it does a pretty good job of explaining the
problem.

---

When trying to turn the view in Guild Wars 2, every SECOND time -- this is
exactly reproducible -- the camera rotation (by right-clicking and dragging the
mouse) stops like when the (invisible) cursor hit the edge of the screen. The
other time, I can rotate the view without such a limit.

These two cases literally take turns. In both of them, the cursor properly
re-appears at the position I started dragging, as soon as I release the mouse
button.

The first rotation attempt is unlimited.

---

I confirmed this with the latest Wine git as of this posting, including the
latest changes to raw input
(http://source.winehq.org/git/wine.git/commitdiff/54efd8a430e52d6fd8977d169bfc01df0385f845).

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