[Bug 31702] New: Mouselook (raw input) is bound to a box every other click in Guild Wars 2
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Sep 13 21:01:18 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31702
Bug #: 31702
Summary: Mouselook (raw input) is bound to a box every other
click in Guild Wars 2
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs at winehq.org
ReportedBy: valczir.darkvein at gmail.com
Classification: Unclassified
The below description was copied from a comment by voidcastr on another,
somewhat related bug - I feel like it does a pretty good job of explaining the
problem.
---
When trying to turn the view in Guild Wars 2, every SECOND time -- this is
exactly reproducible -- the camera rotation (by right-clicking and dragging the
mouse) stops like when the (invisible) cursor hit the edge of the screen. The
other time, I can rotate the view without such a limit.
These two cases literally take turns. In both of them, the cursor properly
re-appears at the position I started dragging, as soon as I release the mouse
button.
The first rotation attempt is unlimited.
---
I confirmed this with the latest Wine git as of this posting, including the
latest changes to raw input
(http://source.winehq.org/git/wine.git/commitdiff/54efd8a430e52d6fd8977d169bfc01df0385f845).
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