[Bug 31406] Borderlands freezes in game when items details are displayed
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 14 07:48:23 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31406
--- Comment #53 from t800 <housegregory299 at gmail.com> 2012-09-14 07:48:23 CDT ---
(In reply to comment #49)
> (In reply to comment #46)
> > Yeah, that seems unlikely... Maybe t800 can help you test the patch? I'm not
> > very familiar with Gentoo, so I'm afraid I would not be very helpful.
>
> Well, I am quite confident that I get it patched correctly (though I admit I
> can not bee 100% certain). While trying to think of ways to confirm, I noticed
> the test case at:
>
> https://bugs.freedesktop.org/show_bug.cgi?id=54671#c12
>
> Being still very much a noob with programming, it took a while to get that
> compiled. But I think (while uncertain) that I did figure it out, eventually.
> ^^;
>
> When I run it without the patch, it produces only the 'o', and with the patch,
> both the 'o' and the 'x'.
>
> Is this right?
>
> Curiously, Konsole (and the output) will freeze when/if moving the mouse over
> it during that time. Also switching to the tab after it's stopped it lags for
> a moment. Guess it does not enjoy too many of the o and/or the x at the same
> time...
I applied these patches by adding them to ebuilds of app-emulation/wine and
x11-libs/libxcb. Of cource I put these ebuilds to my local overlay.
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