[Bug 31702] Mouselook (raw input) is bound to a box every other click in Guild Wars 2

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 18 08:28:22 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31702

--- Comment #9 from Samuel Nelson <valczir.darkvein at gmail.com> 2012-09-18 08:28:22 CDT ---
(In reply to comment #8)
> I don't think this is a rawinput related bug.
> 
> In fullscreen mode we see this "every other time" issue, in a vdesktop we see
> it every time, and in windowed we don't see it at all.
> 
> Additionally, pressing keys (A full keypress not a keydown or keyup, in between
> camera movements) will "Reset" the counter allowing you to deliberately
> maintain a "Streak" of sorts.
> 
> I believe the game is somehow losing focus every other time.

You're right, I'm seeing similar behavior.  Although, pressing keyboard keys
doesn't reset anything for me; pressing a mouse key seems to, as you said, sort
of reset the counter - as if I had released and pressed the right mouse button.

Windowed works every time, as you said - but it's strange that windowed
fullscreen (or just maximizing the windowed mode) goes back to the same
behavior as standard fullscreen.

The entire behavior is very strange.  I'm not so sure that the game is losing
focus - whenever anything loses focus in my window manager, it also loses the
ability to receive events, and GW2 definitely still receives key presses.

That said, it needs more testing.  I'll try to remember to work on it after
work tonight (I'm busy, lately).

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