[Bug 31767] New: [secur32]UPlay savegame does not works correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 23 14:01:36 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31767

             Bug #: 31767
           Summary: [secur32]UPlay savegame does not works correctly
           Product: Wine
           Version: 1.5.13
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: secur32
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: berillions at gmail.com
    Classification: Unclassified


There is a problem with the cloud system for the Ubisoft's savegames with Wine.

Normally, when the cloud system is activated in UPlay, the savegame are present
on the HDD's user and on the Ubisoft's servers.

UPlay download the most recent savegame when Assassin's Creed : Revelations is
launched. When you quit the game, UPlay upload the savegame to replace the old
savegame on the server/HDD.

When i launch UPlay and ACR with wine, the most recent savegame is downloaded
correctly. When i quit the game, there is the synchronisation to the server in
UPlay but the savagame is not uploaded correctly = PROBLEM.

So, if i play at AC:R on Seven after Linux, i don't find the savegame create
with wine. It's easy to check because there are the date + hours for each
savegame.

My first test Linux to Windows:
1- On Linux, i download a savegame (09/23/2012;8:00PM), i play twenty minutes
so the savegame (09/23/2012;8:20PM) is present on my HDD but not uploaded
correctly.
2- On Seven after Linux, i download the savegame (09/23/2012;8:00PM), i don't
find the savegame (09/23/2012;8:20PM) <= I would have to find this savegame.

If i launch the game in Windows before Linux, Wine + UPlay download the
savegame create on Windows previously. So, like i said, download the savegame
works, upload not.

Thanks for your help.

PS : I add the +secur32 debug file. Winbind is installed on my debian.

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