[Bug 31702] Mouselook (raw input) is bound to a box every other click in Guild Wars 2
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 24 05:02:15 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31702
--- Comment #28 from voidcastr <cephryx at gmx.net> 2012-09-24 05:02:15 CDT ---
The call of ungrab_clipping_window() getting spammed on moving the mouse is the
one at the bottom of X11DRV_ClipCursor(LPCRECT).
The upper call in the same method is executed once every time a previously
pressed mouse button gets released.
With "rectangle changes" you refer to the LPCRECT given to X11DRV_ClipCursor,
right? That one remains constant. I added this trace to the end of the method,
right before the call of ungrab_clipping_window():
TRACE( "clip (left/right/top/bottom): %u %u %u %u\n", clip->left, clip->right,
clip->top, clip->bottom );
Result:
clip (left/right/top/bottom): 0 1920 0 1080
all the time.
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