[Bug 31797] The Sims 3 starts the debugger several times because of IoGetCurrentProcess () stub

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 27 02:41:08 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31797

--- Comment #12 from Rico <kgbricola at web.de> 2012-09-27 02:41:08 CDT ---
It might be a problem with the lib_dxtn. I think the intel driver has a bug
with handling compressed textures (e.g. see
http://bugs.winehq.org/show_bug.cgi?id=31340 , though I have to retest that bug
- all I know I tested with wine > 1.5.11 and the bug was present). What's your
intel driver version? According to
http://appdb.winehq.org/commentview.php?iAppId=9732&iVersionId=16664&iThreadId=66117
using lib_dxtn correctly seems to work. The question is, why doesn't it work
for you?

Why do you think it's not graphics card related? Try fglrx for the amd card,
just to check if it works. On both cards, you are using the open source
graphics stack. The problem might be also in there! If it is not graphics card
related, there would be a lot more users complaining that it won't work.

Maybe a WINEDEBUG=+wgl log would shed in some light.

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