[Bug 33316] New: DirectInput fails when GetMessage is not called
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 2 00:58:00 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33316
Bug #: 33316
Summary: DirectInput fails when GetMessage is not called
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs at winehq.org
ReportedBy: xlinuxro at yahoo.com
Classification: Unclassified
Created attachment 44066
--> http://bugs.winehq.org/attachment.cgi?id=44066
a patch for wine-1.5.27
IDirectInputDevice2::GetDeviceData fails to return keyboard events if the
calling application does not continue pumping its message queue
(PeekMessage/GetMessage). That is because IDirectInputDevice2 is implemented
using a WH_KEYBOARD_LL hook and that hook is implemented inside of wine's
normal event processing.
This problem makes Star Wars: X-wing Alliance unplayable because the user must
press the "space" key before a mission starts and that event is never
delivered. Some of the other Star Wars spaceflight games are also affected.
They hang in some menus while waiting for input.
I recommend adding a call to PeekMessage in GetDeviceData and have attached a
patch which does that. X-wing Alliance becomes playable with this patch.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list