[Bug 33341] Planetside 2 unplayable after April 3rd game update.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 14 04:07:01 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33341

--- Comment #4 from Henri Verbeet <hverbeet at gmail.com> 2013-04-14 04:07:01 CDT ---
(In reply to comment #3)
> Debug log:
> warn:d3d9:reset_enum_callback Surface 0xc418420 (resource 0x155e8100) is an
> implicit resource with ref 0.
> warn:d3d9:reset_enum_callback Resource 0x154c77a8 in pool D3DPOOL_DEFAULT
> blocks the Reset call.
> [repeated 12 times, then PS2 crashes]
> 
> If I comment out the resource checks and let it return D3D_OK, Planetside 2
> loads and I can play the main game, but I'm not a Direct3D expert so I'm not
> sure if this leaks resources and we should call a free() of some kind. I can
> also change graphic settings (including render quality) without the game
> crashing.
> 
The interesting things to know are what kind of resource 0x154c77a8 is in the
above snippet, why it isn't getting released, and perhaps if the device is a
regular d3d9 device or a d3d9ex one.

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