[Bug 25569] Lego Harry Potter: crazy graphics without d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 23 15:51:32 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=25569

--- Comment #10 from Austin English <austinenglish at gmail.com> 2013-04-23 15:51:32 CDT ---
(In reply to comment #9)
> works fine for me with a built-in d3dx9

Still here with all d3dx* dlls set to builtin. Looks to be a bug in our d3d
compiler:
fixme:d3dcompiler:D3DCompile data 0xb02fab0, data_size 21855, filename (null),
defines (nil), include (nil), entrypoint "vertexProgram", target "vs_3_0",
sflags 0x200, eflags 0, shader 0xbc1c3c8, error_messages 0xbc1c3b0 stub!
fixme:hlsl_parser:hlsl_parse Array.
fixme:hlsl_parser:hlsl_parse Array.
err:d3dcompiler:compile_shader HLSL shader parsing failed.

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