[Bug 33446] Left 4 Dead: Player outlines may appear distorted

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 25 08:43:25 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33446

--- Comment #9 from Sam Edwards <CFSworks at gmail.com> 2013-04-25 08:43:25 CDT ---
Created attachment 44290
  --> http://bugs.winehq.org/attachment.cgi?id=44290
The "high" shader, with register R0 changed to R3 past line 49.

This is the same GLSL shader as in attachment 44288, but after line 49, R0 is
changed to R3. This allows reordering of lines 50-53.

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