[Bug 10603] IDirectSoundBufferImpl_SetFX needed for sound effects in several games

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 1 04:56:56 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=10603

--- Comment #19 from Henri Verbeet <hverbeet at gmail.com> 2013-08-01 04:56:56 CDT ---
(In reply to comment #18)
> I get spammed by these messages.
> 
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
> from glTexSubImage2D @ surface.c / 2353
> err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in
> glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)".
> 
It looks like missing s3tc or floating point texture support in your GL
drivers, but I'd need more complete output to say for sure. (In particular, any
"No GL internal format for format ..." messages from
surface_allocate_surface().)

And yeah, that's unrelated to this bug.

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