[Bug 10603] IDirectSoundBufferImpl_SetFX needed for sound effects in several games

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 2 07:18:53 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=10603

--- Comment #20 from dorklotus at outlook.com 2013-08-02 07:18:53 CDT ---
(In reply to comment #19)
> It looks like missing s3tc or floating point texture support in your GL
> drivers, but I'd need more complete output to say for sure. (In particular, any
> "No GL internal format for format ..." messages from
> surface_allocate_surface().)
> 
> And yeah, that's unrelated to this bug.

Those are the only messages I'm getting, I wasn't expecting to find anything
like that when I checked the logs, the game's graphics are rendered perfectly.
However, there's one thing that comes to my mind, pre-rendered cutscenes which
are just video files encoded in god knows which format are not shown, could
this messages be somewhat related to that ? If they are I didn't think that
could be related to drivers, as far as I know, everyone who has tested this
game on wine has had the same issue.

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