[Bug 34233] Rigs of Rods: D3D shader compilation fails

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 8 11:00:52 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34233

Dan Kegel <dank at kegel.com> changed:

           What    |Removed                     |Added
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                 CC|                            |dank at kegel.com

--- Comment #2 from Dan Kegel <dank at kegel.com> 2013-08-08 11:00:52 CDT ---
Your log shows:

fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
High-level program GrassVS_anim_1_2_1.3_180_vp encountered an error during
loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader
GrassVS_anim_1_2_1.3_180_vp Errors:
:18:23: error: syntax error, unexpected NEW_IDENTIFIER
 in D3D9HLSLProgram::loadFromSource at
..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)

A WINEDEBUG=+d3dcompiler log might be interesting.

Does 'winetricks d3dcompiler_43' help?

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