[Bug 33478] Borderlands 2 on FGLRX compiles a shader every frame.
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 13 05:56:29 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33478
--- Comment #9 from jack <q at cyphernaut.org> 2013-08-13 05:56:29 CDT ---
And for the sake of completeness, here's the output of running Borderlands 2
(it's largely the same, same repeating error message):
http://pastebin.mozilla.org/2846106
And here's what I can pull out of stracing the Borderlands2 pid:
http://pastebin.mozilla.org/2846107
again, tons of repeating stuff out of this
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