[Bug 34263] Framebuffer read-before-write causes graphical glitches
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 14 02:10:01 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34263
--- Comment #2 from Henri Verbeet <hverbeet at gmail.com> 2013-08-14 02:10:01 CDT ---
Yeah, that's a known issue with multi-threaded D3D applications at the moment.
In principle setting the "StrictDrawOrdering" registry key is supposed to help,
although it may not be enough.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list