[Bug 31113] Civilization V crashes after specific amount of game turns

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 24 15:56:32 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=31113

--- Comment #99 from dleifker at gmail.com 2013-08-24 15:56:32 CDT ---
(In reply to comment #98)
> (In reply to comment #97)
> > After running the shell script attached in comment #96, I still experienced the
> > crash. 
> > 
> > $fixciv5.sh 
> > Fixing DLC_01
> > Fixing DLC_02
> > Fixing DLC_03
> > Fixing DLC_04
> > Fixing DLC_05
> > Fixing DLC_06
> > Fixing DLC_Deluxe
> > Done
> 
> This didn't work for me when I resumed a previously saved game. Reading some of
> the comments above indicates that perhaps it may not work on saved games, so I
> will try a new game.

Yeah, same backtrace even when playing a new game after running the script.

Backtrace:
=>0 0x7e669a26 basic_string_char_const_ptr+0x6() in msvcp90 (0x22c5d7f4)
  1 0x7e66a8f5 MSVCP_basic_string_char_c_str+0x54() in msvcp90 (0x22c5d824)
0x7e669a26 basic_string_char_const_ptr+0x6 in msvcp90: cmpl    $15,0x18(%eax)

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