[Bug 21470] Starcraft gets slow when you select one and only one overlord

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 1 09:41:52 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=21470

--- Comment #8 from Wiebe Cazemier <wiebe at halfgaar.net> 2013-12-01 09:41:52 CST ---
I wish I could (easily) test this, but as I said before, my Wine OpenGL
rendering broke, and I don't have a functioning Starcraft right now. Perhaps it
can be fixed, but it would take a lot of work to try that.

I'm curious, when an issue like this is analyzed, is the criteria just whether
it runs smoothly on the developer's PC, or is CPU/GPU utilization actually
included in testing? Because when this problem would still exist, it might not
show on the most contemporary hardware (or the person currently testing is less
critical of smoothness).

I ask, because what Matteo said seems like an structural thing that perhaps
needs to be fixed, regardless of this particular case with Starcraft. I mean,
the game did run smoothly on a Pentium 100.

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