[Bug 10832] Dark Age of Camelot has page fault exception if pixelshaders are enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 5 06:20:32 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=10832
Henri Verbeet <hverbeet at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #22 from Henri Verbeet <hverbeet at gmail.com> 2013-12-05 06:20:32 CST ---
(In reply to comment #21)
> From the looks of things, the patch only works with WINE 1.4.1.
> Somewhere in WINE 1.5.xx, all the code for pixel shaders changed such that the
> small one-line hack no longer works. WINE 1.6.1 almost certainly shares this
> new codebase so I've no idea where to go from here.
In current Wine you can modify "caps->MaxVertexBlendMatrices" in
wined3d_get_device_caps() instead, and it should have about the same effect as
the hack attached to this bug. This bug is essentially a duplicate of bug 6955
though.
*** This bug has been marked as a duplicate of bug 6955 ***
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