[Bug 33964] GTAVC hangs on loading saved game on intel video

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 14 05:26:18 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=33964

--- Comment #11 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to comment #10)
> trace:d3d_shader:shader_vaddline GL HW (12, 254) : gl_FragData[0] = gl_SecondaryColor * specular_enable + ret;
> trace:d3d_shader:shader_vaddline GL HW (13, 314) : float Fog = (gl_Fog.end - gl_FogFragCoord) * gl_Fog.scale;
> trace:d3d_shader:shader_vaddline GL HW (14, 373) : gl_FragData[0].xyz = mix(gl_Fog.color.xyz, gl_FragData[0].xyz, clamp(Fog, 0.0, 1.0));
> trace:d3d_shader:shader_vaddline GL HW (15, 459) : }

It looks like something went wrong with applying the patch, that log shows the
original code being used.

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