[Bug 28282] Sound constantly crackling in lot of games

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 16 02:45:40 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=28282

--- Comment #46 from Deve <deveee at gmail.com> ---
(In reply to comment #45)
> In addition to the comments here, we've also had users reporting on the
> forum and in the AppDB that setting default-fragment-size-msec = 5 fixes
> this problem.
> 
> My question: is this something Wine can or should work around? If the
> problem is really in Pulseaudio's configuration, should this bug be marked
> invalid or upstream?

It's IMO not a bug in pulseaudio configuration, because every other application
in system which I use works properly. Also I don't have this bug when I use
winepulse driver.

Sound begins to crackle after 15-30 minutes of playing in my case. Perhaps try
to detect if sounds are broken and restart it during playing or so?

In gnome audio configuration is one place where are listed all aplications
which use sounds in this moment. I noticed that when sounds begins to cracle in
wine, then in gnome audio config wine application flickers constantly (it looks
like it would connect and disconnect very quickly).

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