[Bug 35140] Lord of the Rings: War in the North crashes on start

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 16 10:00:21 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=35140

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |focht at gmx.net

--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello GyB,

the crash in the relay log looks at bit like bug 32515
(http://bugs.winehq.org/show_bug.cgi?id=32515#c10) ... Warhammer 40k Steam.

--- snip ---
0034:Starting process L"C:\\Program Files\\Steam\\SteamApps\\common\\War in the
North\\witn.exe" (entryproc=0xba9fb3) 
...
003c:Call KERNEL32.GetSystemDirectoryW(00000000,00000000) ret=008a36c1
003c:Ret  KERNEL32.GetSystemDirectoryW() retval=00000014 ret=008a36c1
003c:Call KERNEL32.GetSystemDirectoryW(10324890,00000234) ret=008a36e7
003c:Ret  KERNEL32.GetSystemDirectoryW() retval=00000013 ret=008a36e7
003c:Call KERNEL32.GetModuleHandleA(00e8c60c "kernel32.dll") ret=0088668e
003c:Ret  KERNEL32.GetModuleHandleA() retval=7b810000 ret=0088668e
003c:Call KERNEL32.GetProcAddress(7b810000,00e8c5ec
"Wow64DisableWow64FsRedirection") ret=008866a4
003c:Ret  KERNEL32.GetProcAddress() retval=7b82597c ret=008866a4
003c:Call KERNEL32.GetProcAddress(7b810000,00e8c5cc
"Wow64RevertWow64FsRedirection") ret=008866b0
003c:Ret  KERNEL32.GetProcAddress() retval=7b825994 ret=008866b0
003c:Call KERNEL32.Wow64DisableWow64FsRedirection(03f0e510) ret=008866c3
003c:Ret  KERNEL32.Wow64DisableWow64FsRedirection() retval=00000000
ret=008866c3
003c:Call KERNEL32.CreateFileW(10324890
L"C:\\windows\\system32\\",80000000,00000007,00000000,00000003,00000000,ffffffff)
ret=006bf534
003c:Ret  KERNEL32.CreateFileW() retval=ffffffff ret=006bf534
003c:Call KERNEL32.CreateFileW(10324890
L"C:\\windows\\system32\\",80000000,00000007,00000000,00000003,02000000,ffffffff)
ret=006bf553
003c:Ret  KERNEL32.CreateFileW() retval=0000017c ret=006bf553
003c:Call KERNEL32.GetFileInformationByHandle(0000017c,03f0e4d0) ret=006bf581
003c:Ret  KERNEL32.GetFileInformationByHandle() retval=00000001 ret=006bf581
003c:Call KERNEL32.CloseHandle(0000017c) ret=006bf59d
003c:Ret  KERNEL32.CloseHandle() retval=00000001 ret=006bf59d
003c:trace:seh:raise_exception code=c0000005 flags=0 addr=0xba2bda ip=00ba2bda
tid=003c
003c:trace:seh:raise_exception  info[0]=00000000
003c:trace:seh:raise_exception  info[1]=d8e0e558
003c:trace:seh:raise_exception  eax=d8e0e594 ebx=03f0e970 ecx=0000000f
edx=00000000 esi=d8e0e558 edi=03f0e98c
003c:trace:seh:raise_exception  ebp=03f0e094 esp=03f0e08c cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00010202
003c:trace:seh:call_vectored_handlers calling handler at 0xa3e020 code=c0000005
flags=0
003c:trace:seh:call_vectored_handlers handler at 0xa3e020 returned 0
003c:trace:seh:call_stack_handlers calling handler at 0x7bc923c0 code=c0000005
flags=0
...
003c:Call KERNEL32.CreateFileA(03f0c330 "C:\\Program
Files\\Steam\\SteamApps\\common\\War in the
North\\witn_2035288_crash_2013_12_16T2_15_56C0.mdmp",40000000,00000002,00000000,00000002,00000080,00000000)
ret=3015a8a7
003c:Ret  KERNEL32.CreateFileA() retval=0000017c ret=3015a8a7
003c:Call
dbghelp.MiniDumpWriteDump(ffffffff,0000002a,0000017c,00000000,03f0c0a8,03f0c084,00000000)
ret=3015a985 
--- snip ---

Can you try to validate the local files?
It's called "verify integrity of game cache" in game properties/settings.

If there was an integrity failure followed by a re-download, validate again to
check if the integrity failure persists (might be a dupe of bug 32515).

Regards

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