[Bug 26541] Dragon Saga crashes randomly on startup (needs ntdll.DbgUiConvertStateChangeStructure, ntdll.KiRaiseUserExceptionDispatcher, ntdll.NtSetDebugFilterState stub exports)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 18 10:50:58 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=26541
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://cdn-files2.gamepron. |http://www.ausgamers.com/fi
|com/file/228264907671-80354 |les/download/57867/dragonsa
|911793606-50897658746298-40 |ga-client-v012920110216
|924535400/DragonSagaInstall |
|er-0.1.29-20110216.msi |
Component|-unknown |ntdll
Summary|Dragon Saga doesn't start |Dragon Saga crashes
| |randomly on startup (needs
| |ntdll.DbgUiConvertStateChan
| |geStructure,
| |ntdll.KiRaiseUserExceptionD
| |ispatcher,
| |ntdll.NtSetDebugFilterState
| |stub exports)
--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
the random startup failure is still present.
Updating download link.
Relevant trace log:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Gravity/Dragon Saga/Release
$ WINEDEBUG=+tid,+seh,+relay wine ./DragonSaga.EXE >>log.txt 2>&1
...
0025:Call KERNEL32.LoadLibraryA(0033fc70 "kernel32.dll") ret=0158f21e
0025:Ret KERNEL32.LoadLibraryA() retval=7b810000 ret=0158f21e
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "DebugActiveProcess")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b8215fc ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "GetTickCount")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b823474 ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "GetProcAddress")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b822e5c ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "GetVersion") ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b82357c ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "LoadLibraryA")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b8240bc ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "OpenProcess") ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b82456c ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "OutputDebugStringA")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b82462c ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "OutputDebugStringW")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b824644 ret=0158f1d1
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc70 "SuspendThread")
ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=7b8254b4 ret=0158f1d1
0025:Call KERNEL32.LoadLibraryA(0033fc70 "ntdll.dll") ret=0158f21e
0025:Ret KERNEL32.LoadLibraryA() retval=7bc10000 ret=0158f21e
0025:Call KERNEL32.GetProcAddress(7bc10000,0033fc70
"DbgUiConvertStateChangeStructure") ret=0158f1d1
0025:Ret KERNEL32.GetProcAddress() retval=00000000 ret=0158f1d1
0025:Call KERNEL32.LoadLibraryA(0033fc4c "kernel32.dll") ret=0158e202
0025:Ret KERNEL32.LoadLibraryA() retval=7b810000 ret=0158e202
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "DebugActiveProcess")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b8215fc ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "GetTickCount")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b823474 ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "GetProcAddress")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b822e5c ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "GetVersion") ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b82357c ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "LoadLibraryA")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b8240bc ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "OpenProcess") ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b82456c ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "OutputDebugStringA")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b82462c ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "OutputDebugStringW")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b824644 ret=0158e1aa
0025:Call KERNEL32.GetProcAddress(7b810000,0033fc4c "SuspendThread")
ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=7b8254b4 ret=0158e1aa
0025:Call KERNEL32.LoadLibraryA(0033fc4c "ntdll.dll") ret=0158e202
0025:Ret KERNEL32.LoadLibraryA() retval=7bc10000 ret=0158e202
0025:Call KERNEL32.GetProcAddress(7bc10000,0033fc4c
"DbgUiConvertStateChangeStructure") ret=0158e1aa
0025:Ret KERNEL32.GetProcAddress() retval=00000000 ret=0158e1aa
0025:trace:seh:raise_exception code=c0000005 flags=0 addr=0x12397f4 ip=012397f4
tid=0025
0025:trace:seh:raise_exception info[0]=00000000
0025:trace:seh:raise_exception info[1]=00000023
0025:trace:seh:raise_exception eax=0158e5c0 ebx=00000000 ecx=0033fd40
edx=7bca4d20 esi=00000001 edi=012397e8
0025:trace:seh:raise_exception ebp=0033fe20 esp=0033fd48 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00210203
0025:trace:seh:call_stack_handlers calling handler at 0xcb918c code=c0000005
flags=0
--- snip ---
It seems adding the following stub exports really helps the game (no more
random crashes on startup):
--- snip ---
ntdll.DbgUiConvertStateChangeStructure
ntdll.KiRaiseUserExceptionDispatcher
ntdll.NtSetDebugFilterState
--- snip ---
Just remove the comment before each API from ntdll.spec file to have the
default unimpl stub generated.
Source:
http://source.winehq.org/git/wine.git/blob/b6b9050d58d8baaea843c633f5968be9090214e4:/dlls/ntdll/ntdll.spec#l35
--- snip ---
35 # @ stub DbgUiConvertStateChangeStructure
...
47 # @ stub KiRaiseUserExceptionDispatcher
...
315 # @ stub NtSetDebugFilterState
--- snip ---
$ sha1sum DragonSagaInstaller-0.1.29-20110216.msi
8f359ccb7c9a09bb0e06b9f4d3423750df23c51a
DragonSagaInstaller-0.1.29-20110216.msi
$ du -sh DragonSagaInstaller-0.1.29-20110216.msi
1.9G DragonSagaInstaller-0.1.29-20110216.msi
$ wine --version
wine-1.7.8-248-g8dd9c61
Regards
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