[Bug 35238] New: dynamarisa have no texture when using d3dx9_36.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 26 15:36:49 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=35238

            Bug ID: 35238
           Summary: dynamarisa have no texture when using d3dx9_36.dll
           Product: Wine
           Version: 1.7.9
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: simotsa at gmail.com
                CC: wine-bugs at winehq.org
    Classification: Unclassified

Created attachment 46998
  --> http://bugs.winehq.org/attachment.cgi?id=46998
Attached log for WINEDEBUG=+d3d when using wine's d3dx9 (built-in)

Wine cannot render the texture in dynamarisa when using native d3dx9_36.dll,
and will crash if not using d3dx9_36.dll.  dynamarisa can be downloaded from
http://www.tasofro.net/dynamarisa/index.html

Here's the error when not using native dll:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5bec38, 47652, (nil), (nil), (nil),
0, (nil), 0x51b6f64, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown   0x0000005a
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5ca660, 46036, (nil), (nil), (nil),
0, (nil), 0x51b6f6c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown   0x0000001f
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5d5a38, 12388, (nil), (nil), (nil),
0, (nil), 0x51b6f74, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown   0x0000000d
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5b8fd8, 23644, (nil), (nil), (nil),
0, (nil), 0x51b6f7c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown   0x00000024
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.

When using d3dx9_36.dll, it will only have the fixme message, but the textures
are missing:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.


System information:
Portage 2.2.7 (default/linux/amd64/13.0, gcc-4.8.1, glibc-2.15-r3,
3.12.0-gentoo x86_64)
=================================================================
System uname:
Linux-3.12.0-gentoo-x86_64-Intel-R-_Core-TM-_i5-4570S_CPU_ at _2.90GHz-with-gentoo-2.2

It happens on all version of xf86-video-intel, regardless of sna/uxa.

Screenshot can be found on
http://picpaste.com/screenshoot-9ReZokxM.png

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