[Bug 32951] Warlords III demo crashes on exit

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 14 17:25:13 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32951

--- Comment #13 from Henri Verbeet <hverbeet at gmail.com> 2013-02-14 17:25:13 CST ---
Yeah, though restoring the resolution is done by the swapchain on cleanup. We
can probably get away with just calling ddraw_destroy_swapchain(), but I'm not
entirely sure if that's going to be much better here, since at the very least
it's going to destroy the GL context as well. The original idea behind that
cleanup code in DllMain was probably more about detecting reference counting
problems inside ddraw itself, but the quality of the average ddraw application
makes it not really work out that way.

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