[Bug 27879] Zombie Driver becomes unresponsive mid-game with shadows enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 17 13:13:10 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=27879
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
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CC| |matteo.mystral at gmail.com
--- Comment #13 from Matteo Bruni <matteo.mystral at gmail.com> 2013-02-17 13:13:10 CST ---
Maybe my patch is wrong (extra sets of eyes are appreciated), but I find it
suspect that every texture format, including those not supporting FBO
attachment, are claimed to support blending. ARB_internalformat_query2 spec
text pretty much implies that FRAMEBUFFER_BLEND should be a stricter
requirement than FRAMEBUFFER_RENDERABLE.
So (guess what) I'm blaming the drivers. I'd be happy to be proved wrong.
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