[Bug 31644] glMapBufferRange is extremely slow while playing Resident Evil 5 ( happens only on nvidia binary driver )

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 20 04:03:27 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=31644

Stanisław Halik <sthalik at misaki.pl> changed:

           What    |Removed                     |Added
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                 CC|                            |sthalik at misaki.pl

--- Comment #1 from Stanisław Halik <sthalik at misaki.pl> 2013-02-20 04:03:27 CST ---
Same problem with ATI, when games use inefficient dynamic BO maps:

http://ati.cchtml.com/show_bug.cgi?id=722

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