[Bug 31644] glMapBufferRange is extremely slow while playing Resident Evil 5 ( happens only on nvidia binary driver )
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 20 04:03:27 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=31644
Stanisław Halik <sthalik at misaki.pl> changed:
What |Removed |Added
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CC| |sthalik at misaki.pl
--- Comment #1 from Stanisław Halik <sthalik at misaki.pl> 2013-02-20 04:03:27 CST ---
Same problem with ATI, when games use inefficient dynamic BO maps:
http://ati.cchtml.com/show_bug.cgi?id=722
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