[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 8 10:18:18 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #49 from Bruno Jesus <00cpxxx at gmail.com> 2013-01-08 10:18:18 CST ---
As far as I remember the socket was already closed when WS_recv was called,
that's why recvmsg returns -1 and poll waits forever with and invalid fd
instead of returning and setting errno = EBADFD. I'll try a few things today,
the main problem is that I can only test in linux.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list