[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 9 06:01:19 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #55 from Mårten <maarten.kjellsson at gmail.com> 2013-01-09 06:01:19 CST ---
What I did to make it work was just to add a row "timeout = 15;" just above the
row "if (!timeout || !poll( &pfd, 1, timeout ))", that Brunos patch in comment
16 is looking for. This, as I previously stated is not the correct way of
solving the problem. But it did make it go away on OSX 10.7.

After I inserted the "timeout = 15;" and brunos patch from comment 16 I let
wineskin compiled it using latest from git.

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