[Bug 32519] Civilization V: water rendering issue with built-in d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 11 05:19:35 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32519

--- Comment #3 from Rico <kgbricola at web.de> 2013-01-11 05:19:35 CST ---
Created attachment 43144
  --> http://bugs.winehq.org/attachment.cgi?id=43144
Add support for A16B16G16R16

A wild guess, it may have something to do with:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported pixel format conversion 0x24
-> 0x24
fixme:d3dx:get_format_info Unknown format 0x24 (as FOURCC "$\x00\x00\x00").
fixme:d3dx:get_format_info Unknown format 0x24 (as FOURCC "$\x00\x00\x00").

That format is D3DFMT_A16B16G16R16.

Could you give the attached patch a try. Please make sure, that you have latest
git and patch http://source.winehq.org/patches/data/93491 . This patch changes
the format of the table. OR you may simply copy that one line of code to that
file.

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