[Bug 32710] TM United Forever textures aren't handled

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 12 11:58:16 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32710

--- Comment #7 from GyB <gyebro69 at gmail.com> 2013-01-12 11:58:16 CST ---
(In reply to comment #6)
> winetricks d3dx9_36  fixes the flickering textures as it seems but the terminal
> spam is still there

If you mean
>fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
they're harmless, you can safely ignore them.

>fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x1ff9f0, >filter_type WINED3D_TEXF_LINEAR stub!
these are present when shader quality set to high. Not sure if they mean
anything bad, at least I can't see any visual glitches.

If you find them annoying you may want to start the game with
'WINEDEBUG=fixme-all wine TmForever.exe' to disable printing those messages.

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