[Bug 18368] D3D errors when trying to run Panzer General II
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 20 20:36:39 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=18368
EAZ @ Gamix OS HQ <dezeeuw1986 at gmail.com> changed:
What |Removed |Added
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CC| |dezeeuw1986 at gmail.com
--- Comment #10 from EAZ @ Gamix OS HQ <dezeeuw1986 at gmail.com> 2013-01-20 20:36:39 CST ---
(In reply to comment #9)
> still a bug in current wine?
I think this bug is more related to the driver of the graphic-card(s), MESA,
OpenGL, Rendr/Randr or SDL installation/configuration.
I have the same-kind of bug, but it does keep saying that there is a problem
with the Display devices..
dan 2009-05-06 00:07:07 CDT
fixme:win:EnumDisplayDevicesW ((null),0,0x32f77c,0x00000000), stub!
Arie Skliarouk 2009-05-25 09:24:43 CDT
fixme:win:EnumDisplayDevicesW ((null),0,0x33e8b4,0x00000000), stub!
and mine says:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f4,0x00000000), stub!
fixme:d3d_surface:wined3d_surface_blt Can't handle WINEDDBLT_ASYNC flag.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x201d88 with type
WINED3D_RTYPE_SURFACE (0x1).
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