[Bug 34008] New: Bioshock Infinite won't start
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 11 05:23:03 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34008
Bug #: 34008
Summary: Bioshock Infinite won't start
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: eurekafag at eureka7.ru
Classification: Unclassified
Created attachment 45192
--> http://bugs.winehq.org/attachment.cgi?id=45192
Bioshock Infinite log
Bioshock Infinite shows an empty message box on launch and closes after
pressing OK button. Nothing else is shown. After making a dirty hack in
commctrl.c (replaced pTaskConfig->pszMainInstruction with
pTaskConfig->pszContent) I can see the messagebox saying that I should have
DX10/11 compatible hardware and DX11 runtime: http://i.imgur.com/OxHDoKI.png
The log is attached. The game should be able to run on DirectX 10 as said on
the Steam store page: http://store.steampowered.com/app/8870/ (OS: Windows
Vista Service Pack 2 32-bit, Video Card: DirectX10 Compatible). DX10 seems to
be supported by Wine quite well since the newest Mortal Kombat runs fine
without any additional efforts and it can't be run on DX9.0c at all. Tried to
disable DX11 libs including d3d11 itself, not much changes except the lines
about fixme:d3d11:D3D11CreateDevice disappear. The messagebox stays the same.
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